Simulate Rolling Dice Gaming Project in C++
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#include <iostream> #include <cstdlib> #include <ctime> using namespace std; int main() { // Initialize random seed srand(static_cast<unsigned>(time(0))); // Simulate rolling a dice int roll = rand() % 6 + 1; // Random number between 1 and 6 // Output result cout << "You rolled a: " << roll << endl; return 0; } |
Explanation Headers: <iostream>: For input and output operations. <cstdlib>: For the rand() and srand() functions. <ctime>: For the time() function to seed the random number generator. Main Function: Initialize Random Seed: srand(static_cast<unsigned>(time(0)));: Seeds the random number generator with the current time. This ensures different sequences of random numbers each time the program is run. …