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Functional Requirements
- User Management
- Registration/Login: Users (students, instructors, administrators) must be able to create and manage accounts.
- User Profiles: Different profiles with roles (e.g., instructor, student) and their respective access rights.
- Learning Content
- Course Creation: Instructors can create and organize VR-based courses or modules.
- Content Upload: Upload and integrate 3D models, videos, simulations, and interactive elements into the VR environment.
- Interactive Scenarios: Develop and manage interactive simulations and scenarios relevant to the curriculum.
- Virtual Environments
- 3D Environment Creation: Design and manage virtual classrooms, labs, or other learning spaces.
- Customization: Ability to customize virtual environments to fit different educational needs or subjects.
- Real-Time Interaction
- Live Sessions: Conduct live VR classes with real-time interaction between instructors and students.
- Communication Tools: Voice, text chat, and gesture-based communication within the VR environment.
- Learning Activities
- Assignments and Quizzes: Create and manage VR-based assignments and assessments.
- Experiential Learning: Implement hands-on activities and simulations within the VR environment.
- Performance Tracking
- Progress Monitoring: Track and report on student progress and performance in VR-based activities.
- Feedback and Evaluation: Provide feedback and evaluations based on performance and participation.
- Collaboration Features
- Group Work: Facilitate group activities and projects within the VR environment.
- Shared Resources: Share resources and documents within the virtual space.
- Accessibility
- Adaptive Learning: Personalize learning experiences based on individual student needs and progress.
- Assistive Technologies: Support for assistive technologies and accessibility features for diverse learners.
- Integration
- Learning Management System (LMS) Integration: Compatibility with existing LMS platforms for a seamless experience.
- External Tools: Integration with other educational tools and resources.
Non-Functional Requirements
- Performance
- Scalability: The system should handle multiple concurrent users and scale according to the number of participants.
- Speed: Ensure low latency and smooth performance for real-time interactions and VR experiences.
- Reliability
- Uptime: High availability with minimal downtime, especially during scheduled classes or activities.
- Data Integrity: Accurate handling and storage of user data and learning content.
- Security
- Authentication/Authorization: Secure login and role-based access control to protect user data and system resources.
- Data Encryption: Encrypt sensitive data in transit and at rest to ensure privacy and security.
- Privacy: Compliance with data protection regulations (e.g., GDPR) to safeguard user information.
- Usability
- User Interface (UI): Intuitive and user-friendly design for ease of navigation within the VR environment.
- User Experience (UX): Engaging and immersive experience with minimal friction for users.
- Compatibility
- Hardware Requirements: Support for various VR headsets and devices (e.g., Oculus Rift, HTC Vive, etc.).
- Cross-Platform: Compatibility with different operating systems and VR platforms.
- Maintainability
- Code Quality: Well-structured and documented code for ease of maintenance and updates.
- Updates: Regular updates and patches to address bugs, improve features, and ensure compatibility with new hardware or software.
- Accessibility
- Inclusivity: Adherence to accessibility standards (e.g., WCAG) to accommodate users with disabilities.
- Multi-Language Support: Provide multilingual support for a diverse user base.
- Backup and Recovery
- Data Backup: Regular backups to prevent data loss and ensure recovery in case of failures.
- Disaster Recovery: Effective disaster recovery plans to restore functionality after significant disruptions.
- Interoperability
- Standards Compliance: Adherence to VR and educational content standards to ensure compatibility with other systems and tools.