Simulation of Data Warehousing Gaming Project in C++

Explanation

  1. Header Files:
    • <iostream>: For input and output operations.
    • <vector>: Although not used in this example, it’s included for potential extensions.
    • <unordered_map>: To store key-value pairs efficiently.
    • <string>: For handling string operations.
  2. DataWarehouse Class:
    • addData(): Adds a key-value pair to the data warehouse. The key is a unique identifier, and the value is the data associated with that key.
    • getData(): Retrieves the value associated with a given key. If the key is not found, it returns “Data not found”.
    • displayAllData(): Displays all key-value pairs stored in the data warehouse.
  3. main() Function:
    • Creates an instance of DataWarehouse.
    • Adds some key-value pairs to the data warehouse.
    • Retrieves and displays a specific data entry using the getData() method.
    • Displays all data entries using the displayAllData() method.

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