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Simulation of Multiplexing and Demultiplexing Gaming Project in C++

Explanation

  1. Class Definitions:
    • Multiplexer: Simulates the multiplexing of data from multiple input queues into a single output queue.
      • Private Members:
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        • inputQueues: A vector of queues where data is added for multiplexing.
        • outputQueue: A single queue where data from all input queues is combined.
      • Public Methods:
        • addData(int inputIndex, int data): Adds data to a specific input queue.
        • multiplex(): Combines data from all input queues into the output queue.
        • getData(): Retrieves and removes data from the output queue.
        • isOutputEmpty(): Checks if the output queue is empty.
    • Demultiplexer: Simulates the demultiplexing of data from a single input queue into multiple output queues.
      • Private Members:
        • outputQueues: A vector of queues where data is distributed.
      • Public Methods:
        • demultiplex(int outputIndex, int data): Adds data to a specific output queue.
        • getData(int outputIndex): Retrieves and removes data from a specific output queue.
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        • isOutputEmpty(int outputIndex): Checks if a specific output queue is empty.
  2. main Function:
    • Creates instances of Multiplexer and Demultiplexer.
    • Adds data to the multiplexer’s input queues.
    • Performs multiplexing to combine data into the output queue.
    • Demultiplexes the combined data into specific output queues based on a criterion.
    • Displays the data from each output queue.
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