Speech Recognition Gaming Project in C++

Explanation

  1. Class Definition:
    • SpeechRecognition class simulates the functionality of speech recognition.
    • It contains a private member commands, which is an unordered_map that maps recognized commands (strings) to their responses (also strings).
  2. Constructor:
    • Initializes the commands map with a few predefined commands and their corresponding actions.
  3. Member Function:
    • recognizeSpeech(const std::string& input) const:
      • Converts the input command to lowercase to ensure case-insensitivity.
      • Searches for the command in the commands map.
      • Prints the corresponding action if found; otherwise, prints “Command not recognized”.
  4. Main Function:
    • Creates an instance of SpeechRecognition.
    • Prompts the user to input commands.
    • Reads user input and uses the recognizeSpeech method to process and respond to the command.
    • Allows the user to exit the program by typing “exit”.

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