Stack Implementation Gaming Project in C++

Explanation:

  1. Stack Class:
    • Attributes:
      • top: Pointer to the top node in the stack.
    • Nested Node Structure:
      • data: Stores the value of the node.
      • next: Pointer to the next node in the stack.
    • Methods:
      • Stack(): Constructor initializes an empty stack.
      • ~Stack(): Destructor deletes all nodes to free memory.
      • push(const T& value): Adds a new element to the top of the stack.
      • pop(): Removes the top element of the stack. If the stack is empty, it prints a message.
      • peek() const: Returns the top element of the stack without removing it. Throws an exception if the stack is empty.
      • isEmpty() const: Checks if the stack is empty.
      • display() const: Displays all elements in the stack from top to bottom.
  2. main Function:
    • Demonstrates the usage of the Stack class.
    • Performs operations such as pushing elements, displaying the stack, popping elements, and checking the top element.

      Compilation:

      To compile the program, use:

      Run the program with:
       

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