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Quiz Game Gaming Project in C++

Explanation Structure Definition: A struct named Question is defined to hold each quiz question and its corresponding correct answer. This helps to keep the question and answer logically grouped together. askQuestion Function: This function takes a Question object as input, displays the question, and prompts the user for an answer. It compares the user’s …

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Queue Implementation Gaming Project in C++

Explanation Queue Class: The Queue class is implemented using a std::vector<int> to store the elements. It maintains two indices: frontIndex and rearIndex, which represent the positions of the front and rear elements in the queue. Enqueue Operation: The enqueue(int value) method adds an element to the rear of the queue by pushing it to …

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Quadratic Equation Solver Gaming Project in C++

Explanation Quadratic Equation: The general form of a quadratic equation is ax2+bx+c=0ax^2 + bx + c = 0ax2+bx+c=0, where aaa, bbb, and ccc are coefficients. Discriminant: The discriminant of the quadratic equation is calculated as discriminant=b2−4ac\text{discriminant} = b^2 – 4acdiscriminant=b2−4ac. The nature of the roots depends on the discriminant: If the discriminant is positive, …

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Priority Queue Implementation Gaming Project in C++

Explanation Priority Queue Class: The PriorityQueue class uses a vector (std::vector<int> data) to store the elements. It maintains a max-heap, where the highest priority element is always at the root (index 0). heapify_up: This method ensures the heap property is maintained after inserting a new element by comparing the newly added element with its …

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Photo Viewer Gaming Project in C++

Explanation: Include OpenCV and Standard Libraries: #include <opencv2/opencv.hpp>: Includes the OpenCV core functionalities. #include <iostream>: For input and output operations. #include <vector>: For using the std::vector container. #include <filesystem>: For directory and file handling in C++17. Show Image Function: showImage(const cv::Mat& image, const std::string& windowName): Displays the image in a window named windowName. The …

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Password Manager Gaming Project in C++

Explanation: Include Headers: #include <iostream>: For input and output operations. #include <fstream>: For file operations. #include <string>: For string manipulations. #include <map>: For using the std::map container to store account-password pairs. Functions: addPassword: Prompts the user to enter an account name and password, then stores these in the passwords map. viewPasswords: Displays all stored …

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Optical Character Recognition (OCR) Gaming Project in C++

Explanation: Include Tesseract and Leptonica Headers: #include <tesseract/baseapi.h>: Includes the Tesseract API for OCR. #include <leptonica/allheaders.h>: Includes Leptonica library headers for image processing. Initialize Tesseract API: tesseract::TessBaseAPI *api = new tesseract::TessBaseAPI();: Creates an instance of the Tesseract API. api->Init(NULL, “eng”);: Initializes the Tesseract API with the English language. You may specify the path to …

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Object Detection Gaming Project in C++

Explanation: Include OpenCV Header: #include <opencv2/opencv.hpp>: Includes the OpenCV core functionalities. Load Haar Cascade: cv::CascadeClassifier faceCascade;: Creates an object to load and use Haar cascade classifiers. faceCascade.load(“haarcascade_frontalface_default.xml”);: Loads the pre-trained Haar cascade for face detection. Ensure that the haarcascade_frontalface_default.xml file is available in your working directory or provide the correct path. Capture Video: cv::VideoCapture …

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Number Guessing Game Gaming Project in C++

Explanation: Random Number Generation: std::srand(std::time(0)); seeds the random number generator using the current time to ensure different sequences of random numbers on each run. std::rand() generates a random integer. By scaling and shifting it, we get a number within the desired range. int randomNumber = MIN_NUMBER + std::rand() % (MAX_NUMBER – MIN_NUMBER + 1); …

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Neural Network Basics Gaming Project in C++

Neural Network Code:

Explanation: Activation Function: sigmoid(double x): Sigmoid activation function which squashes the input to the range [0, 1]. sigmoid_derivative(double x): Derivative of the sigmoid function used in backpropagation. Neural Network Class: Constructor: Initializes weights and biases randomly for both the hidden and output layers. forward(const std::vector<double>& input): Performs a forward pass through …

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