Floyd-Warshall Algorithm Gaming Project in C++

Explanation:

  1. Constants and Data Structures:
    • INF is defined as a large value to represent infinity, indicating no direct path between vertices.
    • graph is a 2D vector where graph[i][j] represents the weight of the edge from vertex i to vertex j.
  2. Floyd-Warshall Algorithm (floydWarshall):
    • Initializes a distance matrix dist with the values from the input graph.
    • Performs the Floyd-Warshall algorithm:
      • Iterates over each pair of vertices (i, j) and updates the shortest distance using an intermediate vertex k.
      • If a shorter path is found through vertex k, it updates the distance dist[i][j].
    • After computing shortest paths, prints the distance matrix where each entry dist[i][j] shows the shortest path distance from vertex i to vertex j. If no path exists, it shows INF.
  3. Main Function (main):
    • Prompts the user to enter the number of vertices and the adjacency matrix of the graph.
    • Calls floydWarshall to compute shortest paths and display the result.

Possible Enhancements:

  • Error Handling: Add validation for input data to ensure correct values for weights and matrix dimensions.
  • Support for Different Data Types: Modify the program to handle different types of weights (e.g., floats) or larger graphs.
  • Graph Representation: Allow input of the graph in different formats (e.g., edge list) and convert it to the adjacency matrix.
  • User Interface: Develop a graphical user interface (GUI) to facilitate graph input and visualization of results.

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