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Functional requirements of Sports League Management System with non-functional

Functional Requirements

  1. User Management
    • Account Creation and Login: Allow users to create accounts, log in securely, and manage their profiles. Users include league administrators, team managers, players, and fans.
    • Role-Based Access Control: Implement role-based access control to differentiate permissions and access levels for different types of users.
    • Profile Management: Enable users to update their personal details, contact information, and roles.
  2. League Management
    • League Creation: Provide functionality for creating and configuring new leagues, including league name, type, rules, and season dates.
    • Division and Conference Management: Support the creation and management of divisions, conferences, or groups within the league.
  3. Team Management
    • Team Registration: Allow teams to register for the league, including submitting team details, rosters, and logos.
    • Team Roster Management: Enable team managers to manage team rosters, including adding and removing players.
    • Team Scheduling: Provide tools for scheduling team practices, meetings, and other events.
  4. Schedule Management
    • Match Scheduling: Facilitate the creation and management of match schedules, including date, time, venue, and opponents.
    • Fixture Management: Generate and manage fixtures for the league, including home and away games.
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    • Rescheduling and Postponements: Allow for the rescheduling of matches due to unforeseen circumstances and track postponed games.
  5. Scoring and Statistics
    • Match Scoring: Provide tools for recording match scores, including goals, points, or other relevant metrics based on the sport.
    • Statistical Tracking: Track and display player and team statistics, such as goals scored, assists, and win/loss records.
    • Leaderboard: Generate and display leaderboards for teams and players based on their performance.
  6. Standings and Rankings
    • League Standings: Display league standings based on match results, including win/loss records, points, and other relevant criteria.
    • Ranking Updates: Automatically update rankings and standings as new match results are recorded.
  7. Reporting and Analytics
    • Performance Reports: Generate reports on team and player performance, including match summaries and statistical analyses.
    • League Reports: Provide reports on league statistics, including overall performance, attendance, and financials.
    • Custom Reports: Allow users to create customizable reports based on specific criteria or needs.
  8. Communication and Notifications
    • Internal Messaging: Provide an internal messaging system for communication between team managers, players, and league administrators.
    • Notifications: Send notifications for upcoming matches, schedule changes, score updates, and other relevant events.
  9. Event Management
    • Tournament Management: Support the organization and management of tournaments or cup competitions within the league.
    • Event Scheduling: Allow for the scheduling of league events, such as award ceremonies, charity matches, or promotional events.
  10. Integration
    • Payment Integration: Integrate with payment gateways for managing league fees, team registrations, and other financial transactions.
    • Social Media Integration: Allow sharing of league news, match results, and other updates on social media platforms.
  11. Compliance and Data Protection
    • Regulatory Compliance: Ensure compliance with relevant regulations and standards for data protection and privacy (e.g., GDPR, CCPA).
    • Data Security: Implement security measures to protect sensitive data, including user information, match results, and financial transactions.

Non-Functional Requirements

  1. Performance
    • Response Time: Ensure fast response times for user interactions, such as loading schedules, updating scores, and generating reports (e.g., under 2 seconds for most operations).
    • Scalability: The system should handle increasing numbers of users, teams, and matches without performance degradation.
  2. Reliability
    • Uptime: Ensure high system availability with minimal downtime (e.g., 99.9% uptime).
    • Error Handling: Implement robust error handling and recovery mechanisms to manage system failures and ensure data integrity.
  3. Security
    • Data Encryption: Encrypt sensitive data, including user credentials, match results, and financial information, both in transit and at rest.
    • Authentication and Authorization: Use secure authentication methods and role-based access control to manage user permissions and protect data.
    • Fraud Prevention: Implement measures to detect and prevent fraudulent activities, such as tampering with match results.
  4. Usability
    • User Interface: Design an intuitive and user-friendly interface for managing leagues, teams, schedules, and reports.
    • Accessibility: Ensure the system is accessible to users with disabilities, following accessibility standards (e.g., WCAG).
  5. Maintainability
    • Code Quality: Write high-quality, well-documented code to facilitate system maintenance and updates.
    • Documentation: Provide comprehensive documentation for users, administrators, and developers, including user guides, technical manuals, and troubleshooting guides.
  6. Availability
    • Backup and Recovery: Implement regular data backups and establish procedures for data recovery in case of system failures or data loss.
    • Failover: Ensure the system has failover capabilities to switch to backup systems or servers if necessary.
  7. Portability
    • Cross-Platform Compatibility: Ensure the system is compatible with various devices and operating systems used by users, including desktops, tablets, and mobile devices.
  8. Supportability
    • Technical Support: Provide mechanisms for obtaining technical support and resolving issues, including help desks, online resources, and customer service.
    • Error Reporting: Include functionality for reporting issues or bugs and tracking their resolution.
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