Encryption/Decryption Algorithm Gaming Project in C++

Explanation: Caesar Cipher Encryption (encrypt): The encrypt function shifts each letter in the input message by a specified number of positions in the alphabet. It loops through each character in the message: If the character is a letter, it calculates its new position by shifting it and wraps around the end of the alphabet …

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Functional requirements of Billing System with non-functional

Functional Requirements User Authentication and Authorization Allow users (e.g., customers, billing staff, administrators) to create accounts, log in, and manage their profiles. Implement role-based access control to restrict access based on user roles (e.g., admin, billing clerk, customer). Invoice Generation Generate invoices for goods or services, including itemized details, quantities, prices, taxes, and total amounts. …

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Employee Payroll System Gaming Project in C++

Explanation: Employee Class: The Employee class stores information about an employee, including their name, hourly rate, and hours worked. The calculateSalary method computes the employee’s salary based on their hourly rate and hours worked. The display method prints the employee’s details and calculated salary. Add Employee (addEmployee): This function prompts the user to input …

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Functional requirements of Exam Scheduling System with non-functional

Functional Requirements User Authentication and Authorization Allow students, instructors, and administrators to create accounts, log in, and manage their profiles. Implement role-based access control to restrict access based on user roles (e.g., students, instructors, admins). Exam Scheduling Enable administrators to create and manage exam schedules, including setting dates, times, and locations. Allow instructors to propose …

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Functional requirements of Visitor Management System with non-functional

Functional Requirements Visitor Registration and Check-In Allow visitors to register upon arrival, either through a kiosk, tablet, or online portal. Capture visitor details such as name, contact information, purpose of visit, and check-in time. Provide options for pre-registration to expedite the check-in process. Identification Verification Verify visitor identity through various methods, such as scanning ID …

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Functional requirements of Online Learning Management System with non-functional

Functional Requirements User Authentication and Authorization Allow users (students, instructors, and administrators) to create accounts, log in, and manage their profiles. Implement role-based access control with permissions for different user roles (e.g., students, instructors, admins). Course Management Enable instructors to create, update, and manage courses, including course content, assignments, and assessments. Support course categories, descriptions, …

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Drawing Application Gaming Project in C++

Explanation: SFML Library: The program uses the SFML library to create a graphical window and handle drawing operations. Ensure you have SFML installed and linked to your project. Window Creation: sf::RenderWindow is used to create a window with a specified size (800×600) and a title (“Simple Drawing Application”). Drawing Data: vector<sf::VertexArray> stores all the …

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Functional requirements of Course Enrollment System with non-functional

Functional Requirements User Authentication and Authorization Allow students, instructors, and administrators to create accounts, log in, and manage their profiles. Implement role-based access control to restrict access based on user roles (e.g., students, instructors, admins). Course Catalog Management Enable administrators to create, update, and manage course offerings, including course details such as title, description, prerequisites, …

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Dijkstra’s Algorithm Gaming Project in C++

Explanation: Graph Representation: The graph is represented as an adjacency list using a vector of vectors. Each inner vector contains pairs representing a connected vertex and the weight of the edge to that vertex. Node Structure: The Node structure is used to store the current vertex and the distance from the source vertex. It …

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Digital Signal Processing (DSP) Basics Gaming Project in C++

Explanation: Sine Wave Generation (generateSineWave): The generateSineWave function generates a sine wave signal based on a specified frequency, sample rate, and number of samples. It calculates each sample using the sine function, sin(2 * pi * frequency * i / sampleRate), where i is the sample index. The function returns a vector containing the …

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