Simulation of Project in C++ile Motion Gaming Project in C++

Explanation Constants: GRAVITY: The acceleration due to gravity (9.81 m/s²). Function simulateProjectile(double velocity, double angle, double timeStep, int numSteps): Purpose: Simulates the trajectory of a projectile. Parameters: velocity: Initial velocity of the projectile (m/s). angle: Launch angle of the projectile (degrees). timeStep: Time interval between each step of the simulation (s). numSteps: Number of …

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Functional requirements of Social Media Analytics System with non-functional

Functional Requirements User Authentication and Authorization Secure registration, login, and account management for users, including analysts, marketers, and administrators. Role-based access controls to manage permissions for different system features and data. Social Media Data Integration Integrate with various social media platforms (e.g., Twitter, Facebook, Instagram, LinkedIn) to collect data such as posts, comments, likes, shares, …

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Functional requirements of Smart Waste Management System with non-functional

Functional Requirements User Authentication and Authorization Secure registration, login, and account management for users, including waste management personnel, city planners, and administrators. Role-based access controls to manage permissions for different system features. Real-Time Waste Bin Monitoring Monitor waste bin levels and status using sensors to detect when bins are full or need attention. Provide real-time …

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Simulation of Quality Control in Manufacturing Gaming Project in C++

Explanation Function qualityControlCheck(int batchSize, double defectRate): Purpose: Simulates the quality control check for a batch of items. Parameters: batchSize: The number of items in the batch. defectRate: The probability of an item being defective. Implementation: Iterates through each item in the batch. Uses a random number to determine if an item is defective based …

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Functional requirements of Smart Traffic Management System with non-functional

Functional Requirements User Authentication and Authorization Secure registration, login, and account management for traffic management personnel, city planners, and administrators. Role-based access controls to manage permissions for different system features. Real-Time Traffic Monitoring Collect and analyze data from traffic sensors, cameras, and GPS devices to monitor traffic flow, congestion, and incidents in real-time. Provide live …

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Simulation of Quantum Computing Gaming Project in C++

Explanation Constants: PI: Mathematical constant Ï€ used for generating random angles. Type Alias: Complex: Alias for std::complex<double> to represent complex numbers for quantum amplitudes. Class Qubit: Purpose: Represents a quantum bit (qubit) and provides functionality to initialize, print its state, and measure it. Constructor Qubit(double theta): Initializes the qubit state with a given angle …

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Functional requirements of Smart Street Lighting System with non-functional

Functional Requirements User Authentication and Authorization Secure registration, login, and account management for system administrators, city planners, and maintenance personnel. Role-based access controls to manage permissions for various system features. Real-Time Lighting Control Allow remote control of street lights, including turning them on or off and adjusting brightness levels. Support for scheduling and automated control …

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Simulation of Quantum Tunneling Gaming Project in C++

Explanation Constants: PI: Mathematical constant Ï€. HBAR: Reduced Planck’s constant (h/2Ï€), crucial for quantum mechanics calculations. MASS: Mass of an electron (in kilograms), used for wave function calculations. Function waveFunction(double x, double potential, double energy, double width): Purpose: Computes the wave function of a particle given a potential barrier and energy. Parameters: x: Position …

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Functional requirements of Smart Retail System with non-functional

Functional Requirements User Authentication and Authorization Secure registration, login, and account management for customers, store employees, and administrators. Role-based access controls to manage permissions for different system features. Product Management Allow for the addition, editing, and deletion of product information, including descriptions, prices, and inventory levels. Support for managing product categories, promotions, and discounts. Inventory …

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Simulation of RAID Levels Gaming Project in C++

Explanation Enums: RaidLevel: Enum representing different RAID levels (RAID 0, RAID 1). Class RAID: Purpose: Abstract base class for RAID implementations. Methods: writeData(const std::string& data): Pure virtual method for writing data. readData() const: Pure virtual method for reading data. Destructor: Virtual destructor to ensure proper cleanup of derived classes. Class RAID0: Purpose: Implements RAID …

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