Simulation of Wireless Communication Gaming Project in C++

Explanation

  1. generateNoise Function:
    • Generates a random noise value using a normal distribution.
    • The std::normal_distribution class from the C++ Standard Library is used to generate noise values with a specified mean and standard deviation.
  2. simulateCommunication Function:
    • Simulates the wireless communication by adding noise to the transmitted signal.
    • The received signal is calculated by adding the generated noise to the signal strength.
  3. Main Function:
    • Initializes the signal strength, noise mean, and noise standard deviation.
    • Runs multiple simulations (in this case, 10 simulations) to observe the received signal in the presence of noise.
    • Prints the received signal strength for each simulation, showing how noise affects the signal reception.

Usage

  • Signal Strength: The strength of the signal transmitted from the source, set to 100 dB in this example.
  • Noise Parameters: The noise is modeled as a normal distribution with a mean (noiseMean) and a standard deviation (noiseStddev), which affects the received signal.
  • Simulations: The program runs multiple simulations to provide a sense of how noise impacts signal reception.

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