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Snake Game Gaming Project in C++

Explanation

  1. Class Definition:
    • SnakeGame manages the game state and logic.
    • Private members include game status (gameOver
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      ), direction of movement (dir), score (score), food location (food), and the snake (snake).
  2. Initialization (setup()):
    • Initializes the game state, sets the snake’s initial position, and generates the first piece of food.
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  3. Drawing (draw()):
    • Clears the console and prints the game board.
    • Draws walls, snake, and food.
  4. Input Handling (input()):
    • Checks for user input and updates the direction of the snake accordingly.
  5. Game Logic (logic()):
    • Updates the position of the snake based on direction.
    • Checks for collisions with walls or itself.
    • Handles food consumption and growth of the snake.
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  6. Game Loop (run()):
    • Continuously updates the game by drawing, processing input, and applying game logic.
    • Ends when the game is over.
  7. Main Function:
    • Creates an instance of SnakeGame and starts the game loop.
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