Stopwatch Gaming Project in C++

Explanation:

  1. Stopwatch Class:
    • Attributes:
      • startTime: Marks the time when the stopwatch starts.
      • endTime: Marks the time when the stopwatch stops.
      • running: Indicates whether the stopwatch is currently running.
      • elapsedTime: Holds the total elapsed time in seconds.
    • Methods:
      • start(): Starts the stopwatch by recording the current time if it’s not already running.
      • stop(): Stops the stopwatch, calculates the elapsed time, and updates the total elapsed time.
      • reset(): Resets the stopwatch. If running, it just updates the start time; otherwise, it sets the elapsed time to zero.
      • display() const: Displays the elapsed time in minutes, seconds, and milliseconds. If the stopwatch is running, it adds the time elapsed since the last start.
  2. main Function:
    • Provides a command-line interface for the user to interact with the stopwatch.
    • Users can start, stop, reset, display the time, or quit the program using different commands.

      Compilation:

      To compile the program, use:

      Run the program with:
       

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