Simulation of Predator-Prey Model Gaming Project in C++

Explanation

  1. Class PredatorPreyModel:
    • Purpose: Simulates the dynamics of predator and prey populations using the Lotka-Volterra equations.
    • Attributes:
      • prey: Current population of prey.
      • predator: Current population of predators.
      • preyBirthRate: Birth rate of prey.
      • predatorDeathRate: Death rate of predators.
      • predationRate: Rate at which predators kill prey.
      • reproductionRate: Rate at which predators reproduce based on prey.
      • timeStep: Time increment for each simulation step.
    • Methods:
      • simulate(double totalTime): Runs the simulation for the specified total time.
        • Updates: Calculates changes in prey and predator populations based on the Lotka-Volterra equations.
        • Outputs: Prints the time, prey population, and predator population at each time step.
  2. Main Function:
    • Setup: Prompts the user to input initial populations, rates, time step, and total simulation time.
    • Simulation: Creates an instance of PredatorPreyModel and runs the simulation.

Usage

  • Modeling Ecosystems: Demonstrates how predator and prey populations interact over time.
  • Dynamic Behavior: Provides insights into the cyclical nature of predator-prey relationships.

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