# Simulation of Robot Arm Movement Gaming Project in C++

### Explanation

1. Constants:
• PI: Mathematical constant π.
2. Function `calculateEndEffectorPosition(double angle1, double angle2, double length1, double length2, double& x, double& y)`:
• Purpose: Calculates the position of the end-effector (tip) of the robot arm based on joint angles and segment lengths.
• Parameters:
• `angle1`, `angle2`: Angles of the two joints in degrees.
• `length1`, `length2`: Lengths of the robot arm segments.
• `x`, `y`: Output parameters for the position of the end-effector.
• Implementation:
• Converts angles from degrees to radians.
• Computes the end-effector position using the forward kinematics equations for a 2-segment arm:
• `x = length1 * cos(angle1) + length2 * cos(angle1 + angle2)`
• `y = length1 * sin(angle1) + length2 * sin(angle1 + angle2)`
3. Main Function:
• Segment Lengths: Defines lengths for the robot arm segments.
• Angle Input: Prompts the user to enter the angles for the two joints.
• Position Calculation: Calls `calculateEndEffectorPosition` to compute the end-effector position based on the input angles.
• Result Display: Prints the position of the end-effector with two decimal places of precision.

### Usage

• Robot Arm Simulation: Models the movement of a robot arm with two segments based on joint angles.
• Forward Kinematics: Demonstrates the calculation of the end-effector’s position using trigonometric functions.

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