2D endless runner Unity Android Project
“2D endless runner Unity Android Project” is an endless runner game which will be built in the platform of Unity 3D. The game starts by tapping the touchscreen, while main player (the game’s starter character) or any other character run for his life, and then gets caught in the act by the inspector who starts chasing the character.
Dodge Enemy Run & survive Time and score Coins collections
The game must contain 3D models, and render these in the game. 3D environment is a requirement.
The game result must impress whoever plays the game. It should last long, and make the players return and play it over and over again.
To achieve an impressive result, we would need to add modern graphical effects, such as real- time rendered soft shadows, motion blur, and ambient occlusion. The requirement for the game to contain 3D graphics introduced an interesting challenge for the project group, since all had none or little experience in 3D modeling. Spending time learning how to model proper 3D models for the game it was therefore necessary. During the research we find out that what 3D modeling program to use, we found that we could use different studios to create models that we could later import to our game project. The game contains models made in Blender and used some unity assets. With these choices made, we created our environment sets to use unity 3D.
PURPOSE OF THIS DOCUMENT
The purpose of this document is to outline the functional and non-functional requirement. This document also provides the requirements specification in detailed terms. This game rush survival covers all the necessary features which an Endless runner game should have such as AI opponent Obstacles, different levels, interactions with the UI notes and above all damaging the player by hitting the obstacles.
INTENDED AUDIENCE AND READING SUGGESTIONS
We have made this final project report for our system. Particularly this report is intending for the developers, analyst, designer, coder, software engineers and testers. In this report first we have collected the requirements and then we have done some planning that how we are going to develop the game and after that we have carried out analysis of the game and in the result of this analysis we got some specific requirements for the game so after that we have documented all these things.
SCOPE OF THE DOCUMENT
This Document Describe all The Requirements of the project. The purpose of this document is to provide virtual image of both structured and unstructured information. “2D endless runner Unity Android Project” is an endless Runner game based for Android platform. This project is for entertainment of people who like gaming.
In this project we gather information from different types of games so we can try to build the game in Unity 3D according to the situations which will help other to practice and learn from it.
The intended audiences for this gaming project are Kids as well as teenagers, who would love to play such games such as Subway surfers or Temple run game.
MAIN FOCUS OF THE GAME
We keep 2 things in our mind while developing this game.
Entertain the user.
Focusing on the multitasking. (In our game user perform multiple tasks in one time to survive. It will train our user to do multiple tasks in Real World).
More helping material
- 2D endless runner Unity Android Project
- Functional Non Functional requirements of 2D endless runner Unity Android Project
- SRS Documentation of 2D endless runner Unity Android Project
- Use case diagram of 2D endless runner Unity Android Project
- Class diagram of 2D endless runner Unity Android Project
- Activity diagram of 2D endless runner Unity Android Project
- Sequence Diagram of 2D endless runner Unity Android Project
- Software Testing of 2D endless runner Unity Android Project
- PPT Presentation of 2D endless runner Unity Android Project