Simulation of 3D Printing Process Gaming Project in C++

Explanation Headers: <iostream>: For input and output operations. <thread>: For using this_thread::sleep_for() to simulate time delays. <chrono>: For time duration used in sleep_for(). Function Definitions: void printLayer(int layer): Simulates the printing of a single layer. Prints the message indicating the current layer being printed. this_thread::sleep_for(chrono::milliseconds(500));: Simulates a delay of 500 milliseconds to represent the …

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Simulate Rolling Dice Gaming Project in C++

Explanation Headers: <iostream>: For input and output operations. <cstdlib>: For the rand() and srand() functions. <ctime>: For the time() function to seed the random number generator. Main Function: Initialize Random Seed: srand(static_cast<unsigned>(time(0)));: Seeds the random number generator with the current time. This ensures different sequences of random numbers each time the program is run. …

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Simulate Coin Toss Gaming Project in C++

Explanation Headers: <iostream>: For input and output operations. <cstdlib>: For rand() and srand() functions. <ctime>: For time() function to seed the random number generator. Main Function: Initialize Random Seed: srand(static_cast<unsigned>(time(0)));: Seeds the random number generator with the current time. This ensures different random sequences each time the program is run. Simulate Coin Toss: int …

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Functional requirements of E-commerce Product Recommendation System with non-functional

Functional Requirements User Profile Management: Allow users to create and manage profiles, including personal information, preferences, and purchase history. Enable users to update their preferences and interests to tailor recommendations. Product Catalog Integration: Integrate with the e-commerce platform’s product catalog to access product details, categories, and inventory. Ensure synchronization with real-time product availability and pricing. …

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Simple Shell Gaming Project in C++

Explanation Headers: <iostream>: For input and output operations. <string>: To use the std::string class. <cstdlib>: For the system() function. Main Function: Initialization: Displays a welcome message indicating the shell’s start and how to exit. Command Loop: Uses an infinite while (true) loop to continuously prompt the user for input. getline(cin, command): Reads a full …

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Functional requirements of Online House Renting System with non-functional

Functional Requirements User Registration and Authentication: Allow users (tenants, landlords, administrators) to register and authenticate using email, social media, or third-party authentication services. Implement role-based access control to manage permissions for different user roles (e.g., tenants, landlords, administrators). Property Listings: Enable landlords to create and manage property listings, including details such as property type, location, …

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Functional requirements of Online Patient Portal with non-functional

Functional Requirements User Registration and Authentication: Allow patients to register and authenticate using email, social media, or third-party authentication services. Implement role-based access control to manage permissions for different user roles (e.g., patients, healthcare providers, administrators). Personal Health Records (PHR) Management: Enable patients to view and manage their personal health records, including medical history, medications, …

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Simple RPG Game Gaming Project in C++

Explanation Function Definitions: playerAttack(): Simulates the player’s attack, returning a random damage value between 1 and 10. monsterAttack(): Simulates the monster’s attack, returning a random damage value between 1 and 8. Main Function: Initialization: Seeds the random number generator using the current time. Initializes player and monster health to 100. Game Loop: Continuously runs …

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Simple Paint Application Gaming Project in C++

Explanation Dependencies: This program uses the SFML library for creating the graphical user interface (GUI). Ensure SFML is installed and properly linked in your project. Drawing Function: drawOnWindow(RenderWindow& window, const std::vector<CircleShape>& points): Clears the window and draws all circles (points) stored in the points vector. Parameters: window: The SFML window where drawing occurs. points: …

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Functional requirements of Online Career Counseling System with non-functional

Functional Requirements User Registration and Authentication: Allow users (job seekers, career counselors, administrators) to register and authenticate using email, social media, or third-party authentication services. Implement role-based access control to manage permissions for different user roles (e.g., clients, counselors, administrators). Profile Management: Enable users to create and manage their profiles, including personal information, career goals, …

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